Specialization

Gameplay & AI

GOAP - Goal Oriented Action Planning

Goal Oriented Action Planning (GOAP) a system for AI agents to determine it's actions by setting specific goals based on the current game environment. 


  • Two Months, 60 % part-time.
  • Unreal Engine 5.4.


AI Director

AI Director, a way to dynamically control the game’s pacing, enemy spawns, and environmental effects to create a unique experience for each playthrough.


  • Two Months, 20 % part-time.
  • Unreal Engine 5.4.